#pragma once
#include "aGGE.h"

class SpaceShipEngine
	: public _FOGGE_::aGGE
{
public:
	SpaceShipEngine(void);
	~SpaceShipEngine(void);

	virtual void LoadSetting();
	virtual void InitializeGameSystem();

	virtual void InitializeGlobalObjects();
	
	virtual void OnWindowCreated(HWND hwnd,SIZE windowsize);
	virtual void OnActivate(bool activate);
	virtual void OnWindowResized(SIZE newsize);
};
